Bieneff's Guide To Configuring
The Multi-Love-Pose
Miffy Fluffy's Multi-Love-Pose (MLP) script is a wonderful thing.
Place it in an object (usually a bed),
and you have a deluxe, menu-driven,
multiple animation, fun contraption to enjoy with your sweetie.
What's more, you can add animations of your choosing to the MLP.
Variety, after all, is the spice of (second) life.
The only trouble is the MLP can be a bit daunting to configure the first
time, especially for newbies. Let's walk through the process together, and I
think you'll agree it's not too difficult when you take it step by step.
We will install the MLP and add a new pose. Basic building skills are
assumed, but I'll try to be as verbose as possible for those of you who are
new to all this.
[Note: I'm writing this while the grid is down, so I can't log in to execute
the procedure and make the descriptions below more detailed. I will come
back later when the grid is up and fill in the details. When I've done
so, I will remove this note.]
Step One: Go get the latest MLP
Find the link to the latest version of the MLP in Miffy's profile (Find >
People > Miffy Fluffy). TP over to the location of the latest version, and
take a copy. At the time of this writing, the MLP is distributed in a
single, blue, rectangular prim. Now go back to your home (or a convenient
sandbox) and rez your copy of the MLP.
Step Two: Familiarize yourself with the scripts
The MLP is actually a set of several individual scripts. Edit the prim
and view the contents. Note the names of the scripts and the default
animations that come with the MLP by default. Don't modify anything yet;
just have a peek to see the basic organization of the system. In the next
steps we'll roll up our sleeves and make customizations.
Step Three: Place the MLP in an object, or...
Now, ordinarily the next step is to place the whole MLP system inside
another object, usually a bed. I have a slightly different strategy.
I flatten the distribution MLP object, and make it transparent (and possibly
tint it), so that I can lay it on the surface of whatever object I want to
have MLP functionality. You can cover the surface of a bed with it, or
adhere it to the headboard, or what-have-you. If it's as thin as possible
(ie. 0.010m),
transparent, and fitted properly, it should be "invisible".
The advantage of
doing it this way is, if you decide to move it to another piece of furniture
later, you can just move it, rather than extracting everything from the old
piece of furniture and adding it to a new one. In other words, it's portable
and self-contained, and yet can be inobtrusively attached to anything else.
Step Four: Extract animations from
poseballs you'd like to use
Select a poseball set you enjoy, and rez a copy. Note
that you DO NOT need the poseballs themselves, only the animations --
the MLP will rez poseballs itself.
Couples' poseball sets have
two animations -- one for the girl and one for the boy -- so you'll most
likely need to unlink the balls to get at the individual animations.
You can also get at the individual animations by clicking the "edit linked
parts" and then selecting each ball individually. Place copies of the
animations in the MLP. Be sure to note which animation is the female
animation and which is the male animation. You'll need to know the exact
names of the animations in the next step.
Step Five: Edit .MENUITEMS
Edit .MENUITEMS in the MLP. You may want to make a backup copy before you
make any changes, just in case you make a difficult-to-fix mistake later.
(Select all the text and paste it into a text document on your local
computer.)
The syntax for poses is... [fill in when grid comes back]
The order of the menu items is different than you might expect. It goes...
[fill in when grid comes back]
Now save your changes and close the editing window.
Step Six: Restart, test, adjust, and save
Click the MLP and choose restart from the menu. When the MLP has fully
restarted, click again and choose your newly added animation from the menu.
Now's a good time to offer tp to that special someone for a little testing.
When you select the new animation, the MLP should rez poseballs. Try them
out and adjust positioning as necessary. The adjustments you make affect
only the currently running animation. Once you're satisfied with the
positioning, choose the "save positions" option on the MLP menu.
Step Seven: Restart and test
This step isn't strictly necessary, but to be thorough, I like to shutdown
or restart the MLP and then test out my new animation from a cold start.
Provided you did the above steps correctly, it should work perfectly.
Step Eight: Enjoy!
Whew! Congratulations on adding a new animation to the MLP. Now you can
repeat the process for any other animations you're fond of. After that,
there's nothing left to do but enjoy. So... enjoy!
[revised: Wed Sep 13 18:36:33 PDT 2006]
|
|
bieneff.bruder@gmail.com
|